My development
I see design as an exploratory process of navigating uncertainty. Throughout my bachelor’s and master’s, I moved from seeking the “right” answer toward embracing iterative experimentation as a driver of knowledge. Rather than treating design methods as fixed frameworks, I adapt and combine them to fit the qualities of each context. Projects further challenged me to engage with the “not-knowing” phase of design, balancing informed decision-making through methods like Design Thinking with open-ended exploration through "freeform sessions": activities detached from the project case to invite the unexpected and push beyond incremental ideas. This aligns with contemporary perspectives that position creativity not as linear problem solving, but as a reflective process of experimentation.
A key characteristic of my work is what I describe as designing through translation: using metaphors and narrative reframing to make complex systems more understandable. Aesthetics function not merely as visual appeal, but as a means of engagement. Across projects, from designing for dementia healthcare to career education, I adapt visual language to context. Adobe training and extracurricular courses on visual thinking (“Zakelijk Tekenen”) refined this, while being the communication lead at student team IGNITE further strengthened this through storytelling to target diverse citizen groups.
Alongside visual translation, I use prototyping as a way of thinking. Through low- and high-fidelity physical prototyping, such as through foamboard modelling, I transform abstract concepts into tangible experiences. This reflects broader developments within interaction and reflection design, where physicalisation is increasingly used to make complex systems tangible and discussable, preventing misinterpretations that often arise when ideas remain verbal.

