My development
Design, for me, is fundamentally about creating meaningful value. While initially leveraging first-person perspectives, my bachelor's studies made me aware of the limitations of this and the need to empathise with user groups I cannot fully identify with. My skillset consists of methods for understanding people, their needs, and their contexts, as well as for translating insights into design requirements with quantitative methods, such as through affinity diagrams. In terms of communicating insights, I gradually broadened my skillset (e.g., with personas, user journey maps, and value proposition canvases) to navigate multi-stakeholder contexts.
This analytical foundation is complemented by an ethically grounded practice. By engaging with vulnerable groups like children, people with autism, and people with dementia, I have made preliminary research and formal ethical reviews a standard part of my practice, increasing my sensitivity to protect user dignity and autonomy.
Alongside this, I actively developed my participatory design practice through co-design in both my Bachelor's and Master's, as well as during partner co-creations at student Team IGNITE. These experiences solidified my belief in collaborative sense-making as key tools for generating multi-perspective insights that inform user-centred decisions. In my Master’s, this evolved from applying participatory methods to actively shaping them, using visual and tangible tools to support deeper engagement and help participants articulate their own perspectives.

